Dragon Pals Totem Enchant

Completed 21 Challengesdiablofdb wrote:Nice!!!edit: I have a question about the 'on kill' effect on the gloves: are they triggerable by totems and minions?They're currently not, but we've got a planned rework to some 'on kill' effects that will let specific stats (Including these enchantments) work with them. It wasn't ready for this expansion, but we'd like to make the change as soon as we can!Balance & DesignNeed Support?

Gems journey app. Apr 21, 2016  Totem Build and Enchanting for Boots/Gloves. I was hoping someone could help me with a question on totem build enchant mechanics. Drift into eternity meaning. I recently saw a post from Rory @ GGG saying this would be addressed (post was dated feb of this year) however i tested the below two items and neither apply when my totems or even minions make a kill.

Support@grindinggear.comAvatarPosted by Completed 18 ChallengesRoryon February 23, 2016 5:06 PMGrinding Gear GamesQuotePrivate Message. I'm confused. What's your problem with the 1-120 lightning damage?

Why do you think it is useless on a totem build?It triggers if you haven't killed recently.Which means if you're using ancestral bond and totems, you have it 100% of the time, since your totems get the kills (i.e. 'if you haven't killed recently' is always satisfied, unless you're getting attributed kills from ignite/poison, but that doesn't happen often).Similarly, '90% increased Critical Strike Chance if you haven't Crit Recently' is fantastic on a crit totem build, because when a totem crits it does not count as you critting, so you always have +90% crit chance.As for the glove enchants, if they 'fix' it so on hit effects from totems are attributed to you, it wouldn't matter since all of the on hit enchants would deal 0 damage with ancestral bond (the same goes for most of the on kill enchants). For the gloves it's much less about totem hit/kill attribution and more about ancestral bond. The offensive options will do nothing, so you aim for chilled ground when hit, regen when crit, or summons.

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