Catan Expansion Pack

Let additional players join the fun with this Catan 5-6 Player Extension Strategy Board Game. It includes 11 new unique terrain lines for added variety, and it has dedicated wooden settlements, cities and roads for players number 5 and 6. This board game expansion pack includes a unique set of rules for five to six players and will keep you and your family or friends entertained for hours as you control a group of settlers exploring and taming the uncharted lands of Catan and compete against each other.

It makes an ideal addition to your game night and accessories for tons of excitement and fun. Let additional players join the fun with this Catan 5-6 Player Extension Strategy Board Game. It includes 11 new unique terrain lines for added variety, and it has dedicated wooden settlements, cities and roads for players number 5 and 6. This board game expansion pack includes a unique set of rules for five to six players and will keep you and your family or friends entertained for hours as you control a group of settlers exploring and taming the uncharted lands of Catan and compete against each other. It makes an ideal addition to your game night and accessories for tons of excitement and fun. Catan 5-6 Player Extension Strategy Board Game:.

Red herring riddles. This extension requires Catan to play. Allows for 1-2 more players to play.

The expansion comes with four sets of ships, new resource hexes, loads of sea hexes, number tokens, harbor tokens, a pirate ship, and a rules and scenarios book. The expansion follows pretty much the same rules as the original Settlers of Catan board game, except now coastal settlements can link between the mainland and nearby islands. We plant to purchase expansion packs and their corresponding 5-6 player extensions to add even greater variety. Everyone in the family agrees that Catan.

Adds depth and complexity. Catan board game extension with tons of replay value. Compatible with Catan 4th Edition base and expansion games.

This package is a lot smaller than the original box that Catan comes in. That is how you will know it is the expansion, and not the original game.It allows for 2 more players, which is great.

Make sure you read the add-on instructions for placement of the dice numbers; you won't use the numbers from the original game. But, that did not stop our gang from putting 2 numbers on each square. Gravity rush remastered gamestop. Great family fun. As my college son said, “democracy and capitalism are alive and well.” Of course that is after he won!

What Is It About?Use the hexes of the CATAN base game to assemble Catan inside the provided frame. Each player has just finished building a settlement and a city, when dark clouds gather over the peaceful island of Catan. Wild barbarians, attracted by the wealth of Catan, sail toward the island's shores. There is still enough time to prepare for confronting the intruders, though.

The strength of the hostile barbarian army always corresponds to the number of cities on Catan. In order to successfully defend Catan, the knights of all players combined must be at least as strong as the barbarian army.Knights are not used in the form of cards; instead, they are represented by wooden tokens that are placed on unoccupied intersections.

Each token has an “active” side depicting a black-and-white knight helmet and an “inactive” side depicting a knight helmet in color. A knight can only fight after he is activated; activation costs one grain. After paying the grain, you turn the knight token over so that its active side is face up. Each ring on the token counts as one strength point.If the knights of all players combined have enough strength points to defeat the barbarian army, the danger is averted for the moment. However, if the Catanian knights are too weak, a city will be raided and downgraded to a settlement.This unfortunate event always affects the player who had the lowest total strength of active knights when the barbarians attacked.

Catan

Besides defending Catan, knights can also be used to chase away the robber or to displace another player’s knight.When the players are not busy defending Catan, they are competing for the metropolises, which represent two additional victory points. In order to establish a metropolis (which is placed on top of a city), the players first need to improve their cities.The construction of city buildings, such as the Library, Market, Abbey, or Town Hall, is indicated on development flip-charts.The players pay for city improvements with commodities such as coins, cloth, or books. How do you get commodities? Instead of two resources, cities adjacent to mountains, pasture, and forest hexes produce only one resource but also one commodity derived from the respective type of resource.With increasing city improvements, the odds become more favorable for players to obtain new progress cards. Cards such as “Mining,” “Irrigation,” or “Building Crane” allow for faster settlement activities. Cards such as “Merchant,” “Merchant Fleet,” “Trade Monopoly,” or “Resource Monopoly” create advantages with regards to trade. On the other hand, one can irritate stronger players with cards such as the “Deserter,” “Spy,” or “Diplomat.”Get used to a tougher life on Catan – and a longer but also more exciting game.

The first player to reach 13 victory points is the winner. Possible Combinations Possible Combinations of “Cities & Knights” with Other Expansions1. Combination with the “Seafarers” ExpansionYou can use the possibilities of the “Seafarers” expansion together with 'Cities & Knights'. In our experience scenarios such as 'Heading To New Shores' and 'Through the Desert' are suitable.

The exploratory scenarios and all other scenarios with many smaller islands are unsuitable. TipsIn “Cities & Knights,” a player rolls 3 dice at the beginning of his turn: 2 production dice and 1 event die.

3 sides of the event die show the barbarian ship. This means, there is a 50% chance per turn for the barbarian ship to come one step closer to Catan. Considering this circumstance, it may take only 3 or 4 turns until the barbarian ship lands on Catan.Therefore, it is important to start building knights early in the game and to activate them. Such preparation will help to avoid being the target of the barbarian army, i.e., losing a city.

Grain is very important in terms of defending Catan. Knights are of no use as long as you don't have grain to activate them.There are certain “house rules” that may soften the impact of the barbarian attack at the beginning of the game. You can, for instance, declare the first barbarian attack void or allow each player to have one activated knight at the beginning of the game.Personally, I am not a big fan of such variants. One major appeal of the game is attributable precisely to the threat of the barbarian army, which players have to prepare for as early as possible in the game and include in their strategic planning.

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